diff --git a/ComboStructure/Safejumps/README.md b/ComboStructure/Safejumps/README.md index 4c06f84..4d859d3 100644 --- a/ComboStructure/Safejumps/README.md +++ b/ComboStructure/Safejumps/README.md @@ -229,6 +229,33 @@ Due to the high blockstun it enables for true blockstring into 6P, although afte https://youtu.be/hvG7kq_BJ7c +### Confirms + +#### Into 2H Pull + + + + +#### Into 2H Charged Shotgun + +Still tight due to 2H into charged shots. + +Lightweights might be an issue. + +Requires a slight delay after the first charged SG.H, otherwise the opponent will tech out too early. + +https://youtu.be/1b4c8sJni8k + +#### Into Charged shotgun + +This is very tight, can't recommend. + +Requires adjustments per weight. + +https://youtu.be/IjUJDHiHelg + + + ## 5Hx5 Safejump https://www.youtube.com/watch?v=Aw_d0im2mO4&ab_channel=hardly