IDK a bunch of stuff. amma commit everything.

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savagebidoof
2024-04-13 14:37:29 +02:00
parent fd0e93d17c
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10 changed files with 374 additions and 12 deletions

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@ -23,4 +23,74 @@ https://youtu.be/lPNuPcleSaM
https://www.youtube.com/watch?v=utzVPJ1y54Y&list=WL&index=14&ab_channel=daymendou
### Countering Slayer Doc
https://docs.google.com/document/d/1o3SNvmfR8htfzJLMqsyEV5PZsRCgzjP9DYD7Wm3z2fg/edit#heading=h.raxcklmmg5dl
https://docs.google.com/document/d/1o3SNvmfR8htfzJLMqsyEV5PZsRCgzjP9DYD7Wm3z2fg/edit#heading=h.raxcklmmg5dl
### Dealing with buttons
#### Under Pressure
Options after UP:
- It's late
- Throw/Bite reset
- DoT
##### Under Pressure > It's Late
- Move is throw invulnerable
- On hit Slayer gets no real reward other than a reset (unless has meter)
- On CH you die.
Without IB
c.S Trades
2P Wins
Loekkson said that on jump FD it could enable instant overhead.
##### Under Pressure > DoT
- Invulnerable starter super that hits frame 0 (therefore you need to hold 4 _block_ before the super animation occurs).
- Don't need FD to be blocked in the air.
- Superjump > FD dodges it.
- Late Superjump > FD blocks it and allows for landing into CH punish.
##### Under Pressure > Bite/Throw
- On hit Slayer gets no real reward other than a reset (unless has meter), with bite **you need to mash out of stagger tho!**.
##### Under Pressure > 2K
- Low, hits at frame 8
Without IB
c.S Trades
2P Wins
On IB
c.S Trades
2P Wins
5K Wins
2D Wins (very tight, 1 frame late trades, 2 frame late loses)
##### Under Pressure > BDC ?
\>:(
# Oki
https://youtu.be/cZz4lCcxC9c?t=3783