diff --git a/ComboStructure/f-Shikis/README.md b/ComboStructure/f-Shikis/README.md new file mode 100644 index 0000000..c9e4ca4 --- /dev/null +++ b/ComboStructure/f-Shikis/README.md @@ -0,0 +1,165 @@ +--- +gitea: none +include_toc: true +--- + +Possible routings: + +- c.S > j.9P + +- Cooked iad berry toss > j.9S (some ~~tall~~ chars might allow j.H) + +## Concepts + +Most of the time the situation that we are looking for is: + +c.S > 6P?? -> shouldn't be able to combo from + +c.S > 2D + +Then we can mix it up a bit until we go for the `j.9P` as a possible "instant overhead" (not that instant if we go from c.S but w/e) + +> Note:\ +> Still requires the c.S to be blocked standing. + +### From j.D > Pull + +c.S > Toss > c.S > Smix + +https://fireshare.fihome.xyz/w/0c13f913a96be8f225cf9b9479fe9f64 + + +### Others + +Requires 50% meter. + +j.D YRC could be used for similar smixes + +> pull berry > 66 c.S > f.S > Bridal > RC > IAD j.Toss > c.S > j.9P/2D + +j.9S opener + +https://fireshare.fihome.xyz/w/31c7a679f1da4a7d66b15c3a8dc4f13c + +2D opener + +https://fireshare.llb.filter.home/w/d19806ca0cfca62a7d90dbb504141042 + + + +### set 1 (f.S > 2D > IAD j.H > j.Toss) + +#### IAD j.H > j.Toss > 2D (low) + +> j.H > j.Toss > 2D is a true blockstring + +If they IB j.H > Button they get hit, but they could place a backdash/blitz/reversal, probably it's a 1 frame gap. + +If they IB berry they cannot press before 2D becomes active. + +Should end in berry shot to avoid having to hitconfirm + on block you have shotgun pulled out + +https://fireshare.fihome.xyz/w/fa69f4fa5d5a729a512ce275a943095a + +#### IAD j.H > j.Toss > 6P (slow high) + +> j.H > j.Toss > 6P is a true blockstring + +If they IB j.H > Button they get hit, but they could place a backdash/blitz/reversal, probably it's a 1 frame gap. + +If they IB berry they can throw you. + +https://fireshare.fihome.xyz/w/cd73543de3864b6fb9f6a4298e78eac8 + +#### IAD j.H > j.Toss > c.S > 2D (delayed low) + +> j.H > j.Toss > c.S > 2D is a true blockstring + +It's very much a bit of mix and match. + +On block you have shotgun pulled out, yet due to pushback one will be fairly far. + +https://fireshare.fihome.xyz/w/1740d3dc4c53d15eafa5028a970ddbcd + +#### IAD j.H > j.Toss > c.S > 6P (delayed high) + +> 6P won't be a true blockstring therefore they can blitz/press + +If they IB j.H > Button they get hit, but they could place a backdash/blitz/reversal, probably it's a 1 frame gap. + +Can still catch the Berry Explosion like???! + +Low profile moves might fuck Elphelt (Scum dipper, Sol Grand Viper, Venom 2D...) + +Some Low profile moves, such as Sol 2D won't work, Ky 2D will trade. + +https://fireshare.llb.filter.home/w/fa84a2d860ac3b18b424ad904fe04a9f + +#### IAD j.H > j.Toss > j.9S (fast high) + +> j.H > j.Toss > j.9S is a true blockstring + +If they IB j.H > Button they get hit, but they could place a backdash/blitz/reversal, probably it's a 1 frame gap. + +If they IB berry j.S won't be an f-shiki. + +Pick up with c.S -> 2H re-jump route and decide ender (tho extending more might be hard and inconsistent). + +https://fireshare.llb.filter.home/w/fc49896a1c823ab1968dd18c97ee7ea6 + +#### IAD j.H > j.Toss > SG.D + +https://fireshare.llb.filter.home/w/5c295d5c077f8c5983cb4392fead9e6a + +#### IAD j.H > j.Toss > c.S > SG + +Aimed towards setting pressure afterward. + +https://fireshare.llb.filter.home/w/a72c89b90c7c12c630176767aea85a33 + +### Set 2 (f.S > IAD j.Toss) + +#### IAD j.Toss > c.S > j.9P (fast high) + +> j.Toss > c.S > j.9S is a true blockstring + +If they IB Berry they can't press before c.S comes out. + +If they IB c.S, then j.P won't be an f-shiki. + +https://fireshare.llb.filter.home/w/6979d912291b21366c20746e362d1d1e + +#### IAD j.Toss > 2D + +> j.Toss > c.S > j.9S is a true blockstring + +If they IB Berry they can't press before 2D comes out. + +https://fireshare.llb.filter.home/w/089b817fc4763655443e910500197ddd + +#### IAD j.Toss > c.S > 2D + +> j.Toss > c.S > j.9S is a true blockstring + +If they IB Berry they can't press before c.S comes out. + +https://fireshare.llb.filter.home/w/f443024d1b6b784272807327379da5e1 + +#### IAD j.Toss > 6P + +SG.H will be throwable + +https://fireshare.llb.filter.home/w/e69ea7115335decd6eb39d7a13529c26 + +#### IAD j.Toss > c.S > 6P + +Some low profiles might slip. + +Also very fast horizontal reaching buttons. + + +#### IAD j.Toss > c.S > 2D + + + +https://fireshare.llb.filter.home/w/14efd78828cb4495f33e4ab94d8e8d8d