diff --git a/docs/Mu/Millia/Contest/Iron_Savior.md b/docs/Mu/Millia/Contest/Iron_Savior.md new file mode 100644 index 0000000..c395391 --- /dev/null +++ b/docs/Mu/Millia/Contest/Iron_Savior.md @@ -0,0 +1,34 @@ +# Contest + +You mostly want to hit her feet. + +![Millia_Iron_Savior_Hitboxes.png](../src/Millia_Iron_Savior_Hitboxes.png) + +## w Shotgun + +Both charged and uncharged shotgun can hit `Iron Savior` at a somewhat hateful distance. + +https://youtu.be/HJlv2RLE1uE + +https://youtu.be/6Lp9yRwjj_k + +> **Tip:**\ +> Uncharged shotgun can be done while crouchingback so if very misstimed you block it. + + +## wo Shotgun + +5K can win at the right distance, yet is veeery finiky, skill issue. + +https://youtu.be/_h6iof_8fjU + + +At a distance Elp can 6H and get a juicy counterhit. + +https://youtu.be/J36i4UvAfzo + +## Genoverse + +It can hit her, just beware of Millier RC since you would have lost 25% meter. + +https://youtu.be/c7oAOEzsnjE \ No newline at end of file diff --git a/docs/Mu/Millia/Oki.md b/docs/Mu/Millia/Oki.md new file mode 100644 index 0000000..0bc24e1 --- /dev/null +++ b/docs/Mu/Millia/Oki.md @@ -0,0 +1,17 @@ +# Oki + +God damm I am so bad at meating Millia. Either getting hit back or getting throw, (skill issue on my end). + +I believe that it's due to her waking up animation being visually standing up before finishing the waking up animation. + +## Alternative off 2D (if close enough/possible) + +Elpheltcord link + +Basically 2D > j.PS/K > j.D > Pull and AD as fast as possible (this makes the berry be closer/more catches the backdashes better) + +https://discord.com/channels/121387821977042945/121388142941962241/1274134641594466435 + +Pot equivalent (with j.S only, do 5k delayed S delayed S > etc) + +https://discord.com/channels/121387821977042945/121388142941962241/1274144093567455385 \ No newline at end of file diff --git a/docs/Mu/Millia/Pressure.md b/docs/Mu/Millia/Pressure.md new file mode 100644 index 0000000..1547ef3 --- /dev/null +++ b/docs/Mu/Millia/Pressure.md @@ -0,0 +1,6 @@ +# Corner Shotgun Pressure + +Millia can just "jump out" between uncharged shotgun shots and press j.H to "shrink" her hurtbox. + +So TLDR, shotgun pressure can be done, but needs more mind being put into that, since the reward is most of the time **murdering her**. + diff --git a/docs/Mu/Millia/Punish/Forward_Roll.md b/docs/Mu/Millia/Punish/Forward_Roll.md new file mode 100644 index 0000000..6d81694 --- /dev/null +++ b/docs/Mu/Millia/Punish/Forward_Roll.md @@ -0,0 +1,21 @@ +## Forward Roll > H + +![](https://www.dustloop.com/wiki/images/thumb/f/f2/GGXRD_Millia_Digitalis.png/210px-GGXRD_Millia_Digitalis.png) + +### Punish + +When at a fair distance, you will need to IB it. + +> 5H*5 +> 5H>Bridal + +https://youtu.be/IxXjzH_HzJA + +https://youtu.be/IxXjzH_HzJA + +With 50% meter we unlock substantial damage/carry. + +> 5H > Genoverse > 66 > j.K ~ j.S > j.H |> (2P >) c.S > j.SPSHD > j.236P + +https://youtu.be/o6uxiH0NQUg + diff --git a/docs/Mu/Millia/Punish/Iron_Savior.md b/docs/Mu/Millia/Punish/Iron_Savior.md new file mode 100644 index 0000000..2f5df23 --- /dev/null +++ b/docs/Mu/Millia/Punish/Iron_Savior.md @@ -0,0 +1,21 @@ +# Iron Savior + +The move -13 on block, so, if you block, you get to press buttons back. + +![Millia_Iron_Savior_Hitboxes.png](../src/Millia_Iron_Savior_Hitboxes.png) + +Only focused at further range. + +Closer range as per the moment is a "do the needful" (believe the you that believes on me). + +# wo Shotgun + +No need to IB (but encouraged), since it is very tight (mash 5H, hard). + +> 5H*5 + +https://youtu.be/uLNopCmBi-c + +> Disclaimer:\ +> `5H > Genoverse` won't hit! (meaning at peak range) + diff --git a/docs/Mu/Millia/README.md b/docs/Mu/Millia/README.md index 32948be..a6607e0 100644 --- a/docs/Mu/Millia/README.md +++ b/docs/Mu/Millia/README.md @@ -1,11 +1,9 @@ ---- -gitea: none -include_toc: true ---- - +# Millia As much as Millia players would like to complain about `f.S`, the real criminal is Elph `5K`. +Yet, imo Elphelt 5K on the Millia mu is used to poke/annoy the Millia, slowly, since a CH 5K hitting at a disjointed Millia won't get anything, yet, if done a couple times she might get tilted and rush in/do something stupid, that's were you get the CH and kill her. + Remember to not put yourself in pin range. According Xyzz, aim where she will be, not where she is! (Truly a mosquito character in disguise) @@ -18,7 +16,9 @@ After Millia `6H(1)` beware of possible IAD, you can deal with it by running ins Usually IAD scams are from `2S` and `6H (1)`, `2H2`, meanwhile `5K` is rare, it's also possible. -Jump cancelable normals: `5K cS 2S 2H and 6H(`)` +Jump cancelable normals: `5K cS 2S 2H and 6H(1)` + +Doing 6H is a **great way of killing yourself**. ## Xyzz notes @@ -54,98 +54,3 @@ but the opponent has to be mashing at the speed of a thousand suns to get caught > This one might be helpful to do a `2H > Bridal` pickup ender -## Iron Savior - -The move yet is -13 on block, so, if you block, you get to press buttons back. - -![](https://www.dustloop.com/wiki/images/thumb/1/1c/GGXRD-R2_Millia_IronSavior_hitbox.png/210px-GGXRD-R2_Millia_IronSavior_hitbox.png) - - -### Contest - -You mostly want to hit her feet. - -#### w Shotgun - -Both charged and uncharged shotgun can hit `Iron Savior` at a somewhat hateful distance. - -https://youtu.be/HJlv2RLE1uE - -https://youtu.be/6Lp9yRwjj_k - -> **Tip:**\ -> Uncharged shotgun can be done while crouchingback so if very misstimed you block it. - - -#### wo Shotgun - -5K can win at the right distance, yet is veeery finiky, skill issue. - -https://youtu.be/_h6iof_8fjU - - -At a distance Elp can 6H and get a juicy counterhit. - -https://youtu.be/J36i4UvAfzo - -#### Genoverse - -It can hit her, just beware of Millier RC since you would have lost 25% meter. - -https://youtu.be/c7oAOEzsnjE - -### Punish - -Only focused at further range. - -Closer range as per the moment "do the needful". - -### wo Shotgun - -No need to IB (but encouraged), since it is very tight (mash 5H, hard). - -> 5H*5 - -https://youtu.be/uLNopCmBi-c - -> Disclaimer:\ -> `5H > Genoverse` won't hit! (meaning at peak range) - - - -## Forward Roll > H - -![](https://www.dustloop.com/wiki/images/thumb/f/f2/GGXRD_Millia_Digitalis.png/210px-GGXRD_Millia_Digitalis.png) - -### Punish - -When at a fair distance, you will need to IB it. - -> 5H*5 -> 5H>Bridal - -https://youtu.be/IxXjzH_HzJA - -https://youtu.be/IxXjzH_HzJA - -With 50% meter we unlock substantial damage/carry. - -> 5H > Genoverse > 66 > j.K ~ j.S > j.H |> (2P >) c.S > j.SPSHD > j.236P - -https://youtu.be/o6uxiH0NQUg - -## Oki - -God damm I am so bad at meating Millia, wether i get thrown because I get in throw range, or I get hit by 5H or whatever else. - -### Alternative off 2D (if close enough/possible) - -Elpheltcord link - -Basically 2D > j.PS/K > j.D > Pull and AD as fast as possible (this makes the berry be closer/more catches the backdashes better) - -https://discord.com/channels/121387821977042945/121388142941962241/1274134641594466435 - -Pot equivalent (with j.S only, do 5k delayed S delayed S > etc) - -https://discord.com/channels/121387821977042945/121388142941962241/1274144093567455385 \ No newline at end of file diff --git a/docs/Mu/Millia/src/Millia_Iron_Savior_Hitboxes.png b/docs/Mu/Millia/src/Millia_Iron_Savior_Hitboxes.png new file mode 100644 index 0000000..8a31782 Binary files /dev/null and b/docs/Mu/Millia/src/Millia_Iron_Savior_Hitboxes.png differ