diff --git a/Mu/Zato/README.md b/Mu/Zato/README.md new file mode 100644 index 0000000..7797abb --- /dev/null +++ b/Mu/Zato/README.md @@ -0,0 +1,90 @@ +What the hell does this character do? + +No clue, loose vs blitz if the setup is "bad" I guess... + + + +# Roundstart + +## 5K + +5K Clash +2D Wins +f.S Wins +2.S Trades +6H Wins but doesn't get anything if done "frame perfect", otherwise Zato can block. + +## f.S + +5K Clash +f.S Trades +2S Trades +5P Wins (leads to nothing) +2D Looses +2K Mutual whiff +Slight delay 2H goes under f.S +6H Looses + +## 5H + +5P Spam makes both moves whiff +2D Clashes +f.S wins +2S wins +5P Looses/Blocks +5K Blocks +6H Looses + +## 2K + +5K Clashes +f,S wins but can't follow up +2S Trades/Loses +2D Wins +6H Zato gets to block + + +## 2S + +5K Wins (Elp doesnt get nothing) +2D Wins (mutual trade but Zato gets HKDed so we goots) +f.S Looses +2S Looses +2P Wins (Elp gets nothing) + +## 2H + +f.S Elp Wins + Crouching combo +2S Elp Wins, gotta choose with 2S CH > Bridal, or 2S CH > 5H*5 + +## 2D + +5K Wins (Elp gets nothing) +2S Wins > Bridal +f.S Looses/Trades +2D Trades (both HKD) +2K Looses +Microwalk forward f.S gets crouching combo + +## 6P + +f.S Stading CH > IAD stuff +5P > f.S Standing CH > IAD stuff +2S Wins > Bridal/5H * +5H Looses +6H Looses +2D Whiffs +5K Whiffs +5P > 2D gets CH > Bridal/Shotgun/Berry etc +2H Looses +Delayed 2H wins, but otherwise looses, very similar to the 2H delay to go under f.S + + +## Invite Hell (S) + +f.S Win Standing CH etc +5P > f.S Win Standing CH etc (i think you need to b frame perfect) +2.S Whiffs +6H CH +2D Whiffs/looses you get to block invite hell +