From 82d96bf85b407706e61919a876caf20015df625b Mon Sep 17 00:00:00 2001 From: oriol Date: Sat, 12 Oct 2024 23:03:27 +0200 Subject: [PATCH] Deglossing Slayer --- docs/Mu/Slayer/Punishes/Dead_on_Time.md | 2 +- docs/Mu/Slayer/Punishes/Pilebunker.md | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/Mu/Slayer/Punishes/Dead_on_Time.md b/docs/Mu/Slayer/Punishes/Dead_on_Time.md index 76c8092..5bf5ffe 100644 --- a/docs/Mu/Slayer/Punishes/Dead_on_Time.md +++ b/docs/Mu/Slayer/Punishes/Dead_on_Time.md @@ -79,7 +79,7 @@ https://youtu.be/765P0ukd-K8 - Don't think that IBing affect the routing. - I can't make the 3rd SG.H cause wallsplat. -It's based off [6H Counterhit Corner Slightly Spaced route](./Generic_Routes.md/#corner-throw-rc). +It's based off [6H Counterhit Corner Slightly Spaced route](./Generic_Routes.md#corner-slightly-spaced). > CH 6H > 236H > charge shotgun > SG.S > [SG.H] > charge shotgun > SG.S > 236P > [SG.H]x3 > SG.S > berry toss > charge shotgun > SG.S > [SG.H]x2 > 6H > 236P diff --git a/docs/Mu/Slayer/Punishes/Pilebunker.md b/docs/Mu/Slayer/Punishes/Pilebunker.md index bf68881..675800f 100644 --- a/docs/Mu/Slayer/Punishes/Pilebunker.md +++ b/docs/Mu/Slayer/Punishes/Pilebunker.md @@ -137,6 +137,6 @@ https://youtu.be/2KiaC5U7IAs Basically the move wiffs because you are too far away, this is your moment to shine -For the corner route refer to the [Generic Routes, 6H Counterhit, Corner Slightly Spaced](#corner-slightly-spaced) +For the corner route refer to the [Generic Routes, 6H Counterhit, Corner Slightly Spaced](./Generic_Routes.md#corner-slightly-spaced) For the midscreen route refer to the [Generic Routes, 6H Counterhit, Midscreen](#midscreen)