From 868fc3e32b227c12a5fb048315eb7a9c1b18c9ad Mon Sep 17 00:00:00 2001 From: Oriol Filter Date: Mon, 4 Sep 2023 10:25:38 +0200 Subject: [PATCH] Added slayer being sus . mp4 --- Mu/Slayer/Punishes/README.md | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Mu/Slayer/Punishes/README.md b/Mu/Slayer/Punishes/README.md index 9bd513c..a704b3b 100644 --- a/Mu/Slayer/Punishes/README.md +++ b/Mu/Slayer/Punishes/README.md @@ -186,6 +186,8 @@ After IBing the second hit of `Crosswise Heel`, before inputting `c.S`, slightly As well, it's recommended that after IBing the second hit of `Crosswise Heel`, do a microwalk forward to facilitate `c.S` connecting. This slightly improves consistency. +I am not able to consistently score a counterhit without IBing, which would allow for better routes on non-ib. +[Sus_Slayer.mp4](src/Crosswise_Heel/Sus_Slayer.mp4) #### Far hit From a far hit there isn't much to cash in. @@ -213,6 +215,9 @@ Generic c.S Antiair Counterhit BnB ##### Corner Close IB +- Require proximity to the corner +- Quite tight + > CH c.S > 2H > 236H > [SG.H], [Charge Shotgun] > SG.S > Pull Berry > [SG.H]x3 > [Charge Shotgun] > SG.S > High Berry Toss > [SG.H] > 6H [Punish_Crosswise_Hell_Close_Corner_IB.mp4](src/Crosswise_Heel/Punish_Crosswise_Hell_Close_Corner_IB.mp4)