diff --git a/Mu/Slayer/Punishes/README.md b/Mu/Slayer/Punishes/README.md index ac77b74..97df252 100644 --- a/Mu/Slayer/Punishes/README.md +++ b/Mu/Slayer/Punishes/README.md @@ -6,6 +6,44 @@ include_toc: true ## Punishes +### 2H + +#### w.o Shotgun + +##### c.S / f.S + +We can use `f.S` as long Slayer 2H was not made at peak range. + +If close enough we can start the combo with c.S. + +Ibing Slayer's 2H will facilitate the timing of landing f.S. + +[Punish_2H.mp4](src/2H/Punish_2H.mp4) + +##### Throw + +If the opponent is close enough we can throw him into the corner or whenever we want. + +[Punish_2H_Throw.mp4](src/2H/Punish_2H_Throw.mp4) + +##### JBH + +If the opponent is close enough we can `Judge Better Half`. + +[Punish_2H_JBH.mp4](src/2H/Punish_2H_JBH.mp4) + +#### w. Shotgun + +If the opponent is close enough we can `SG.P > SG.H`. + +At all ranges we can `SG.H`. + +Ibing Slayer's `2H` will facilitate the timing of landing `SG.P` or `SG.H`. + +[Punish_2H_w_Shotgun.mp4](src/2H/Punish_2H_w_Shotgun.mp4) + + + ### Mapa #### P Mappa