2024-10-12 20:49:21 +02:00
..
2024-10-12 20:49:21 +02:00
2024-10-12 20:49:21 +02:00

Neutral

Additional Notes

Discord discussions

https://discord.com/channels/121387821977042945/121388126550753280/1048054797850382469

https://discord.com/channels/121387821977042945/121710360901189633/457933377392214016

https://discord.com/channels/121387821977042945/121710360901189633/457938988234309632

https://youtu.be/lPNuPcleSaM

GGXrd - Punishing Slayer's Forward Dash

https://www.youtube.com/watch?v=utzVPJ1y54Y&list=WL&index=14&ab_channel=daymendou

Countering Slayer Doc

https://docs.google.com/document/d/1o3SNvmfR8htfzJLMqsyEV5PZsRCgzjP9DYD7Wm3z2fg/edit#heading=h.raxcklmmg5dl

Dealing with buttons

Under Pressure

Options after UP:

  • It's late
  • Throw/Bite reset
  • DoT
Under Pressure > It's Late
  • Move is throw invulnerable
  • On hit Slayer gets no real reward other than a reset (unless has meter)
  • On CH you die.

Without IB c.S Trades 2P Wins

Loekkson said that on jump FD it could enable instant overhead.

Under Pressure > DoT
  • Invulnerable starter super that hits frame 0 (therefore you need to hold 4 block before the super animation occurs).

  • Don't need FD to be blocked in the air.

  • Superjump > FD dodges it.

  • Late Superjump > FD blocks it and allows for landing into CH punish.

Under Pressure > Bite/Throw
  • On hit Slayer gets no real reward other than a reset (unless has meter), with bite you need to mash out of stagger tho!.
Under Pressure > 2K
  • Low, hits at frame 8

Without IB c.S Trades 2P Wins

On IB

c.S Trades 2P Wins 5K Wins 2D Wins (very tight, 1 frame late trades, 2 frame late loses)

Under Pressure > BDC ?

>:(

Oki

https://youtu.be/cZz4lCcxC9c?t=3783

Crossup OS

https://discord.com/channels/121387821977042945/121387821977042945/1236328918839984281

https://discord.com/channels/121387821977042945/121387821977042945/1236330888501923962

Deffense

Jump/backdash seems to be the main options??

https://www.twitch.tv/videos/2135654058?t=02h26m17s

BrandonTheAsian9000:no blocking BrandonTheAsian9000:backdash beats meaty low and high BrandonTheAsian9000:jump beats crossup and grab BrandonTheAsian9000:that way, you can still rps without being in counterhit state BrandonTheAsian9000:and you think about 2 options instead of 4