Neutral
Additional Notes
Discord discussions
https://discord.com/channels/121387821977042945/121388126550753280/1048054797850382469
https://discord.com/channels/121387821977042945/121710360901189633/457933377392214016
https://discord.com/channels/121387821977042945/121710360901189633/457938988234309632
GGXrd - Punishing Slayer's Forward Dash
https://www.youtube.com/watch?v=utzVPJ1y54Y&list=WL&index=14&ab_channel=daymendou
Countering Slayer Doc
Dealing with buttons
Under Pressure
Options after UP:
- It's late
- Throw/Bite reset
- DoT
Under Pressure > It's Late
- Move is throw invulnerable
- On hit Slayer gets no real reward other than a reset (unless has meter)
- On CH you die.
Without IB c.S Trades 2P Wins
Loekkson said that on jump FD it could enable instant overhead.
Under Pressure > DoT
-
Invulnerable starter super that hits frame 0 (therefore you need to hold 4 block before the super animation occurs).
-
Don't need FD to be blocked in the air.
-
Superjump > FD dodges it.
-
Late Superjump > FD blocks it and allows for landing into CH punish.
Under Pressure > Bite/Throw
- On hit Slayer gets no real reward other than a reset (unless has meter), with bite you need to mash out of stagger tho!.
Under Pressure > 2K
- Low, hits at frame 8
Without IB c.S Trades 2P Wins
On IB
c.S Trades 2P Wins 5K Wins 2D Wins (very tight, 1 frame late trades, 2 frame late loses)
Under Pressure > BDC ?
>:(
Oki
https://youtu.be/cZz4lCcxC9c?t=3783
Crossup OS
https://discord.com/channels/121387821977042945/121387821977042945/1236328918839984281
https://discord.com/channels/121387821977042945/121387821977042945/1236330888501923962
Deffense
Jump/backdash seems to be the main options??
https://www.twitch.tv/videos/2135654058?t=02h26m17s
BrandonTheAsian9000:no blocking BrandonTheAsian9000:backdash beats meaty low and high BrandonTheAsian9000:jump beats crossup and grab BrandonTheAsian9000:that way, you can still rps without being in counterhit state BrandonTheAsian9000:and you think about 2 options instead of 4