Table of Contents
- Simple
- 5D6
- Throw > RC IK
- Throw ft. Berry Setup IK
- CH c.S > RC IK
- CH c.S > 5D6 IK
- 2S > RC 5D6 IK
- c.S > RC 5D6 IK
- CH f.S > RC IK
- CH 5H > RC IK
- 5H > RC 5D6 IK
- CH 6H > 236P IK
- CH 2H(2) > RC IK
- CH [SG.H] > wallsplat > IK
- NON wallsplat SG.H > RC IK 1
- NON wallsplat SG.H > RC IK 2
- NON wallsplat SG.H > RC 5D6 IK
- CH c.S antiair > RC IK
- CH f.S antiair > RC IK
- CH Sniper
- General Routes
- SG.D > 236S RC
- SG.D > 236S RC IK
- SG.D > 236S RC > 2H routing midscreen
- SG.D > 236S RC > 2H routing midscreen 2
- SG.D > 236S RC > 2H > pull > j.KS j.4Toss > j.SH |> IK (Heavyewieghts) Corner
- SG.D > 236S RC > extend > 2H > pull > j.KS j.4Toss > j.SH |> IK (Midweights) Corner
- SG.D > 236S RC > extend > 2H > pull > j.KS j.4Toss > j.SH |> IK (Lightweights) Corner
- Other routes
- "Else"
- Genoverse setup
Note:
Combos can be affected by height and stuff so mayb it will require certain variations, weather its extra buttons or delays to make them work. As well some routes might not work on certain heights. Deal with it and pick a different route. Cheers.
Simple
5D6
https://fireshare.fihome.xyz/w/5a059bf3bdb4272c1b5facac647990fc
Throw > RC IK
https://fireshare.fihome.xyz/w/6bbb0b11115005441a6faab647ef450b
Throw ft. Berry Setup IK
https://fireshare.fihome.xyz/w/8e7be008754fe20ef6086aead67c6c88
CH c.S > RC IK
https://fireshare.fihome.xyz/w/621557e3504cbea4a09638a657eee756
CH c.S > 5D6 IK
Setup to 5D6
https://fireshare.fihome.xyz/w/179c36fb74fa81664f0443887248fa55
2S > RC 5D6 IK
Setup to 5D6
https://fireshare.fihome.xyz/w/f07bf1667c8dfea8bd4ca06c9008d20d
c.S > RC 5D6 IK
Setup to 5D6
https://fireshare.fihome.xyz/w/5446a5115bd4951b7cf5b96456e64a0d
CH f.S > RC IK
https://fireshare.fihome.xyz/w/f1af97ce2b048e2b53c452d0057f20d0
CH 5H > RC IK
https://fireshare.fihome.xyz/w/92f512fd38a33febc096440a5e446e78
5H > RC 5D6 IK
Setup to 5D6
https://fireshare.fihome.xyz/w/00857c81dec735fa64b8c2a3feb093e3
CH 6H > 236P IK
https://fireshare.fihome.xyz/w/2186ecf503fb36ed1fcb75547c40ccfb
CH 2H(2) > RC IK
https://fireshare.fihome.xyz/w/73fd5e53a48134f8540573d5e539fb07
CH [SG.H] > wallsplat > IK
https://fireshare.fihome.xyz/w/7a5c3572f0500f8b83351e0cc50d8fbe
NON wallsplat SG.H > RC IK 1
https://fireshare.fihome.xyz/w/8ce389523cb7809c27627e9a3d181bd9
NON wallsplat SG.H > RC IK 2
https://fireshare.fihome.xyz/w/1dd4b88de8a154def2b14654150906c3
NON wallsplat SG.H > RC 5D6 IK
Setup to 5D6
SG.H needs to be spaced so the opponent isn't sent flying.
Can be used when confirming SG.H shots on corner pressure.
https://fireshare.fihome.xyz/w/7a013abc49b8e267eb7f220336aa4a7d
CH c.S antiair > RC IK
https://fireshare.fihome.xyz/w/5d3c3dcb7c58e39e7dec7beed20c95fa
CH f.S antiair > RC IK
https://fireshare.fihome.xyz/w/b5be8abc8ff6aa3b5ed685fad80b2df0
CH Sniper
We can get shit from CH Sniper, I'm lazy and will be skipping that (for now)
General Routes
SG.H loops > RC IK
.. 2H > pull > j.KS j.4Toss > j.SH |> IK Corner
This combo is heavily affected by gravity, depending on the height of the opponent character requires further extensions to reach the desired gravity.
- Requires a corner.
https://fireshare.fihome.xyz/w/dd5da692e52d3599d11afb37e40418fb
Other examples at:
- SG.D > 236S RC > 2H > pull > j.KS j.4Toss > j.SH |> IK (Heavyewieghts) Corner
- SG.D > 236S RC > extend > 2H > pull > j.KS j.4Toss > j.SH |> IK (Midweights) Corner
- SG.D > 236S RC > extend > 2H > pull > j.KS j.4Toss > j.SH |> IK (Lightweights) Corner
Bridal > RC IK
- Opponent requires to be at a bit higher than Elphelt/bridal to allow for the RC >
j.D PRC |> IK
SG.D > 236S RC
We can cancel SG.D into Sniper stance (236S), yet if we RC midway we get out of the shotgun stance.
This allows us to pick up the combo after SG.D launcher, with stuff such as 2H.
SG.D > 236S RC IK
https://fireshare.fihome.xyz/w/4f2e3333977123b1e3626d4a2cc7ef8e
SG.D > 236S RC > 2H routing midscreen
https://fireshare.fihome.xyz/w/0b19c871988c27b9da1d00c71dd710c4
SG.D > 236S RC > 2H routing midscreen 2
https://fireshare.fihome.xyz/w/299f4e8ab89af4a682def427558db7bd
SG.D > 236S RC > 2H > pull > j.KS j.4Toss > j.SH |> IK (Heavyewieghts) Corner
On heavyweights
we can route directly towards the 2H > pull > j.KS j.4Toss > j.SH |> IK directly.
https://fireshare.fihome.xyz/w/7a98f6a71557e8ef590b2df5647d5aae
SG.D > 236S RC > extend > 2H > pull > j.KS j.4Toss > j.SH |> IK (Midweights) Corner
On midweights
gotta increase the gravity slightly for the routing 2H > pull > j.KS j.4Toss > j.SH |> IK to work.
https://fireshare.fihome.xyz/w/b1e500d37a4e6bddfd03fbe1c7788264
SG.D > 236S RC > extend > 2H > pull > j.KS j.4Toss > j.SH |> IK (Lightweights) Corner
On lightweights
gotta increase the gravity slightly for the routing 2H > pull > j.KS j.4Toss > j.SH |> IK to work.
https://fireshare.fihome.xyz/w/abec69652e02b2fff521f5d70648cedb
Other routes
Throw > RC SG.H Wallsplat
https://fireshare.fihome.xyz/w/e2411b3c907ec02b55e0d0e48f83f89f
"Else"
Stuff that exists, but I don't want to be in the middle of the doc.
CH 5D antiair > RC IK
https://fireshare.fihome.xyz/w/b438c43e98d7b07a83f0f7aeb8d086f0
236S > RC IK
Not much of a mystery tbh.
https://fireshare.fihome.xyz/w/6660a5bacb0c73d19044d5fccae2f9c8
236S > RC 2H routing
From a sniper shot we can RC and get a
Genoverse setup
- Shutouts to Saybel
https://www.youtube.com/watch?v=VnB_Z7Pofts&ab_channel=Saybell
Character Specific
Sol Grand Viper
- Requires fair distance
https://fireshare.fihome.xyz/w/a47a172fec70d618dc7a622e983251a2