Deglossed Baiken

This commit is contained in:
oriol 2024-10-13 00:30:01 +02:00
parent 7c060684ab
commit 3940f54b61
5 changed files with 20 additions and 30 deletions

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On SG.H CH, if close enough, Baiken will be launched, if close to the corner, it will allow for a 2H Pickup.

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# Suzuran vs SG (SG.P interactions/range)
Its assumed that Suzuran will at-least block one hit before pressing the followup unless stated otherwise.

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# Blockstring into Kabari (S/H)
- Blitz, it exists
> Example string:\
> 5K > f.S > 5H > Kabari S \
> or
> 5K > f.S > 5H > Kabari H
IB superjump forward FD, it's tricky but can allow for avoiding both Kabaris.

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## Blockstring into Kabari (S/H)
- Blitz, it exists
> Example string:\
> 5K > f.S > 5H > Kabari S \
> or
> 5K > f.S > 5H > Kabari H
IB superjump forward FD, it's tricky, but can allow for avoiding both Kabaris
## (Suzuran) Rokkon
# Suzuran > Rokkon
Rokkon is -2, it's very risky to mash there since it's a good place for Baiken to press Azami, even super (although a bit pyscho to do).
@ -29,4 +12,3 @@ Cant with:
- 5K is 7 Frames
- c.S is not possible due to being outside of range.

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# Azami
## Corner
## Azami
### Corner
#### w Shotgun
### w Shotgun
https://x.com/humo_ah/status/863398544526368769?s=20
### Blocked Kuchi
## Blocked Kuchi
#### Without Shotgun
### Without Shotgun
- c.S > f.S > 5H > Bridal
- (with dash momentum) c.S > f.S > 2D > Bridal
#### With Shotgun
### With Shotgun
- (with dash momentum) SG.PPPPPPH