Berry hit vs no Berry hit damage optimization

This commit is contained in:
oriol
2025-08-20 21:30:35 +02:00
parent acb5f65ea0
commit 3c4e928446

View File

@@ -0,0 +1,11 @@
# Berry Hit vs No Hit
Which is the impact/damage overall reduction?
The following `SG.D` combo made [185 damage without the berry hit](https://youtu.be/NwHo9cRwiws) vs [174 **with** the berry hit](https://youtu.be/tPFZmveH_Qg) on sol at 100% HP.
!!! into "Combo used to test:"
SG.D > Pull > [SG.H]x3 > Toss > [SG.H]x4 (with wallsplat) > [SG.H]x2 (**without** wallsplat)
As a tip, doing micro-walks can help fixing both distance and work as a framekill to facilitate the timing/reducing the "manual delay" needed.