Uploaded traditional mixups

This commit is contained in:
oriol 2024-11-28 18:55:09 +01:00
parent da68bb1ee3
commit 761244aa08
3 changed files with 119 additions and 9 deletions

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@ -11,14 +11,25 @@ In order to have a mixup after j.D YRC we need the opponent to block standing.
Once the opponent blocks j.D YRC standing, it opens for fuzzy setups.
## pending to sort.
### Crouching opponent
6P/delayed 2D mixups
### Standing opponent
!!! note
j.Toss can lead either to high/low with 6P/2D on landing (2K in case of going for the "fast" low, 2D for the delayed/late one).
j.Toss can lead to fshiki when the timer is less to 1 second.
j.K > Toss is not real.
!!! warning "character specific"
fShiki are character specific and some of the options available will vary.
Refer to the respective fShiki section.
```
IAD j.Toss |> 2K # Mid Low
@ -48,11 +59,5 @@ IAD j.K > j.S > j.Toss |> j9.P > YRC (cannot combo into berry explosion)
```
!!! note
j.Toss can lead either to high/low with 6P/2D on landing (2K in case of going for the "fast" low, 2D for the delayed/late one).
j.Toss can lead to fshiki when the timer is less to 1 second.
j.K > Toss is not real.

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@ -0,0 +1,85 @@
# Crouching opponent/traditional mixup
If the opponent crouch blocked jD, we are forced to do simple/traditional mix-ups.
Basically 6P, delayed 2D, etc. no funny IAD business.
Playlist:
https://www.youtube.com/playlist?list=PL6ZUzEhM_rdAFs5R0NvpV0B8t7lPJSdjd
# 6P
True blockstring
## jD YRC 6P Genoverse
True blockstring
### jD YRC 6P Genoverse cS Toss
If 6P hits we Genoverse > c.S > Toss
https://youtu.be/_oMrEr6mwrE
### jD YRC 6P Genoverse Toss blocked
If 6P gets blocked, we Genoverse > toss (more + frames than if we c.S > Toss).
https://youtu.be/Q_rbrLdUhjI
## jD YRC 6P SGD dl toss
We can try with 6P > SG.D
!!! danger "If 6P gets blocked it can be mashed"
https://youtu.be/FXtZ3dlgplo
## jD YRC 6P SGP...
We can do SG.P while holding 1, so it's easier for us to react to burst.
We can get bursted when throwing berry.
!!! danger "If 6P gets blocked we can be thrown"
If 6P is blocked/IBd we can get thrown before SGP
### jD YRC 6P SGPP toss baited burst UB Charged SG
https://youtu.be/pLLm87Lg2fE
### jD YRC 6P SGPPP toss baited burst UB
https://youtu.be/9QzvMfRHSUk
### jD YRC 6P SGPPP toss baited burst UB Charged SG
https://youtu.be/SVmdpH4NfLU
### jD YRC 6P SGPPP burstable toss
We can get bursted when throwing berry.
https://youtu.be/3aCjGBS_R3k
### jD YRC 6P baited burst UB Charged SG
https://youtu.be/vMViXTqD3WQ
# 2D
## jD YRC 2D SGH SGP Toss SGH Pickup j7H oki
https://youtu.be/N56-Z7DdFoM
## jD YRC 2D SGH SGP Toss SGH Simple
https://youtu.be/fna5xLifhEk
## jD YRC 2D SGH SGP Toss SGH Simple2
https://youtu.be/LkdVqCgCJc0

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@ -1,5 +1,8 @@
# fShiki
Playlist:
https://www.youtube.com/playlist?list=PL6ZUzEhM_rdDNKIPzDUaO41D-yLQhziZe
TODO (sorting/doing all characters)
@ -14,3 +17,20 @@ TODO (sorting/doing all characters)
| Raven | [ ] | [ ] | [ ] | Doesn't work |
| May | [x] | [ ] | [ ] | More annoying than usual |
| Jam | [ ] | [ ] | [ ] | TODO |
### quick notes
will eventually take a look at what's there.
```text
may feels a lot tighter than other chars.
millia also annoying.
Faust doesn't work (too low, no j.P/j.S/j.H)
venom j.S > j.H won't work on blockstring, but if j.S hits there is no need to RC
axl j.S > j.H won't work on blockstring, but if j.S hits there is no need to RC
```