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added Leo thingies
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@ -28,6 +28,7 @@ For consistency due to 5K requiring to be frameperfect to gain slightly more ran
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> **Important Disclaimer:**\
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> **All of this options get smoked by 5H>2D frametrap!!**\
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> Leo's 2D CH **allows for combo pickup**\
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> All of this options beat 5H>6H
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### Routes
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@ -112,6 +113,58 @@ H version:
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[Punish_Eisen_Sturm_H_w_Shotgun_PointBlank_Corner.mp4](src/Specials/Eisen_Sturm/Punish_Eisen_Sturm_H_w_Shotgun_PointBlank_Corner.mp4)
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#### Corner
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- Just requires being slightly spaced from Leo, enough to not get crossed up basically.
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SG.H hits in the air
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https://twitter.com/zmasasi/status/1018378921786527744
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Keys to success:
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Pull berry when Leo is reaching the top, it will autotime SG.H at the right height
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#### Midscreen
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##### SG.D
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- Pull berry ASAP
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- delay throwing berry substantially.
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- You want to press `SG.S > Bridal` when Leo's swords touch the ground.
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- Quite tricky to get right and consistently.
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- Can't recommend over the next combo
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> Pull berry ... > SG.D ~ 4Toss ~ SG.S > Bridal ~ SG.S > [SG.H] > IAD j.S > j.D > c.S > j.K > j.S > j.H > j.D > j.236P |> 2Toss
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[Punish_Eisen_Sturm_H_w_Shotgun_midscreen_demolish.mp4](src/Specials/Eisen_Sturm/Punish_Eisen_Sturm_H_w_Shotgun_midscreen_demolish.mp4)
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##### SG.D SG Loops
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Same route from above, but this time doing `SG.S > Bridal, [SG.H]` instead of `SG.S > [SG.H] > IAD j.S` to proceed with shotgun loops in the corner.
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Even more funky than the previous SG.D route, as this one requires Leo to be hit by the PineBerry explosion at a lower height, otherwise `SG.S > Bridal` will whiff.
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> Pull berry ... > SG.D ~ 4Toss ~ SG.S > Bridal, SG.S > Bridal > [SG.H]*whatever
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[Punish_Eisen_Sturm_H_w_Shotgun_midscreen_demolish_loops.mp4](src/Specials/Eisen_Sturm/Punish_Eisen_Sturm_H_w_Shotgun_midscreen_demolish_loops.mp4)
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##### c.S BnB
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A lot easier and more consistent at the expense of 30 of damage +/- (comparing with the SG.D route)
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> c.S > j.S > jc j.K ~ j.S ~ j.H ~ j.D ~ j.236P
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[Punish_Eisen_Sturm_H_w_Shotgun_cS_midscreen_BnB.mp4](src/Specials/Eisen_Sturm/Punish_Eisen_Sturm_H_w_Shotgun_cS_midscreen_BnB.mp4)
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##### c.S 2P rejump
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- Better oki and damage compared with the previous route.
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- Quite more finiky but w/e
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> c.S > j.K ~ j.S ~ j.H |> 2P > c.S > j.K > j.S > j.H > j.D > j.236P
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[Punish_Eisen_Sturm_H_w_Shotgun_cS_midscreen_2p_rejump.mp4](src/Specials/Eisen_Sturm/Punish_Eisen_Sturm_H_w_Shotgun_cS_midscreen_2p_rejump.mp4)
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### wo Shotgun
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#### Corner
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@ -126,11 +179,14 @@ H version:
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> c.S > j.S ~ jc j.K ~ j.S ~ j.H ~ j.D |> 2H > 236P, 5P > c.S > j7H ~ j.toss
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#### Midscreen
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Elphelt non counterhit c.S antiair BnB with berry pulled
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- 195/196 damage
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[Punish_Eisen_Sturm_H_cS_midscreen_BnB.mp4](src/Specials/Eisen_Sturm/Punish_Eisen_Sturm_H_cS_midscreen_BnB.mp4)
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## Kaltes Gestöber Zweit
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Nothing meaningful on hit unless RRC or counterhit.
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Leo benefit is nothing meaningful unless RRC or counterhit.
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