mirror of
https://github.com/OriolFilter/Elphelt.git
synced 2025-05-10 10:57:19 +02:00
Added content.
Need to separate into useful and not useful
This commit is contained in:
parent
fa5c5c3bf2
commit
a246529fb0
13
docs/Routes_Optimization/Punishing_Burst/Backdash.md
Normal file
13
docs/Routes_Optimization/Punishing_Burst/Backdash.md
Normal file
@ -0,0 +1,13 @@
|
||||
|
||||
# w Shotgun
|
||||
|
||||
If we do whatever into shotgun stance (ie. `5k > c.S > Shotgun stance`) and are able to react to the opponent doing burst, we might be able to backdash burst, if we do we can proceed with a punish.
|
||||
|
||||
Even if it's possible it's more of a flex more than anything, or if reacted to it while doing a RC.
|
||||
|
||||
|
||||
## Mid screen
|
||||
|
||||
https://youtu.be/lFtcqKs6P2s
|
||||
|
||||
|
@ -35,9 +35,19 @@ IB doesn't allow for "more routes", but gives us more margin to perform the "bas
|
||||
|
||||
## Midscreen
|
||||
|
||||
### c.S BNB
|
||||
### c.S
|
||||
|
||||
#### c.S > jKSH > 2P > f.S > 5H > Genoverse
|
||||
#### c.S > j.SPS > jc j.SPSHD
|
||||
|
||||
https://youtu.be/C7hhNXT6kPc
|
||||
|
||||
#### c.S > j.SPS > jc j.SPSHD > 2H > Bridal
|
||||
|
||||
If close enough to the corner/managed opponent's height correctly, you will be able to pick up j.D with 2H.
|
||||
|
||||
https://youtu.be/MCIsWS_HUao
|
||||
|
||||
#### c.S > j.KSH > 2P > f.S > 5H > Genoverse
|
||||
|
||||
!!! warning "6H followup annoying"
|
||||
|
||||
@ -47,7 +57,7 @@ https://youtu.be/baGWOGQvVJo
|
||||
|
||||
### j.S > etc
|
||||
|
||||
#### j.S > jc > jKSH > 2P > f.S > 5H > Genoverse
|
||||
#### j.S > jc > j.KSH > 2P > f.S > 5H > Genoverse
|
||||
|
||||
!!! warning "6H followup annoying"
|
||||
|
||||
@ -55,11 +65,23 @@ https://youtu.be/baGWOGQvVJo
|
||||
|
||||
https://youtu.be/dzn4KbTmeho
|
||||
|
||||
### AD > j.SPS |> c.S > etc
|
||||
### AD
|
||||
|
||||
#### AD > j.SD |> c.S > jKSHD/SPSHD > 2H > Bridal
|
||||
|
||||
j.KSHD
|
||||
|
||||
https://youtu.be/aNUb_VWtN74
|
||||
|
||||
j.SPSHD
|
||||
|
||||
https://youtu.be/J7ziQoPby7M
|
||||
|
||||
#### AD > j.SPS |> c.S > etc
|
||||
|
||||
https://youtu.be/WAq4r_LHqIY
|
||||
|
||||
### AD > j.SPH |> 2P > c.S
|
||||
#### AD > j.SPH |> 2P > c.S
|
||||
|
||||
https://youtu.be/LuXlCZ45CA8
|
||||
|
||||
@ -117,11 +139,39 @@ https://youtu.be/wxJl6w11SS8
|
||||
|
||||
https://youtu.be/1BKvzToxk8Y
|
||||
|
||||
### AD j.SD |> c.S
|
||||
### AD
|
||||
|
||||
Something like `j.SPH` would be possible etc, but why would you do that.
|
||||
#### AD j.KSD > j.Pull |> c.S
|
||||
|
||||
https://youtu.be/Cl3xDco1yxw
|
||||
Note the delays between the buttons to increase opponent's height.
|
||||
|
||||
https://youtu.be/B_p4uIhuaE8
|
||||
|
||||
#### AD j.SD |> 2H > Shotgun Loops > Pull extension
|
||||
|
||||
https://youtu.be/yZc1SVOOqN8
|
||||
|
||||
#### AD > jSD > cS > jc > j.KSH > 2H > Bridal
|
||||
|
||||
https://youtu.be/SGqXfXKiEd8
|
||||
|
||||
#### AD > jSD > cS > jc > j.KSH > 2H > Pull
|
||||
|
||||
https://youtu.be/cuIsy6PXceU
|
||||
|
||||
#### AD > jSD > j.Pull > cS
|
||||
|
||||
!!! warning "Showoff route"
|
||||
|
||||
https://youtu.be/yOmS6IotFzs
|
||||
|
||||
#### AD j.SD |> [c.S > jc > j.KSH dl. j.D |>] x2 > 2H > Bridal
|
||||
|
||||
!!! warning "Showoff route"
|
||||
|
||||
Kinda cool if you ask me
|
||||
|
||||
https://youtu.be/urTlVKbcilY
|
||||
|
||||
### j.D
|
||||
|
||||
|
@ -1,8 +1,12 @@
|
||||
# wo Shotgun
|
||||
|
||||
## Corner
|
||||
|
||||
## w Shotgun
|
||||
### f.S > 5H > bridal loops
|
||||
|
||||
### Midscreen
|
||||
# w Shotgun
|
||||
|
||||
## Midscreen
|
||||
|
||||
[//]: # ()
|
||||
[//]: # (!!! success "Don't need IB")
|
||||
@ -10,18 +14,66 @@
|
||||
[//]: # ()
|
||||
[//]: # ( You don't need to IB to perform these, they are very simple and straightforward)
|
||||
|
||||
#### SG.S > Bridal
|
||||
### SG.S > Bridal
|
||||
|
||||
Simple. BnB
|
||||
|
||||
#### SG.S remove stance > jc route
|
||||
### SG.S remove stance > jc route
|
||||
|
||||
Simple n2. BnB but a bit more complex
|
||||
|
||||
#### with Berry on hand
|
||||
### with Berry on hand
|
||||
|
||||
how is the timing?
|
||||
|
||||
should we SG.S > toss or raw toss?
|
||||
|
||||
### Corner
|
||||
## Corner
|
||||
|
||||
## AD j.SD |> c.S
|
||||
|
||||
Something like `j.SPH` would be possible etc, but the combo would be more prorated/less flexible.
|
||||
|
||||
### AD j.SD |> c.S
|
||||
|
||||
https://youtu.be/rY0s9Z9qfUE
|
||||
|
||||
### AD j.SD |> c.S > j.KSH dl. j.D |> 2H
|
||||
|
||||
#### Lightweights
|
||||
|
||||
https://youtu.be/x-ucNRez3WQ
|
||||
|
||||
#### Midweights
|
||||
|
||||
With shotgun pull at the end
|
||||
|
||||
https://youtu.be/qd_dE4uGf8U
|
||||
|
||||
Without shotgun pull at the end
|
||||
|
||||
https://youtu.be/eZsdxCx6cOA
|
||||
|
||||
IB example
|
||||
|
||||
https://youtu.be/Cl3xDco1yxw
|
||||
|
||||
|
||||
## AD j.SD |> 2H > Shotgun loops with pull extension
|
||||
|
||||
IB not required, but, IBing is waaay more reasonable/consistent.
|
||||
|
||||
Without IB you need to be higher, with IB you can be quite lower.
|
||||
|
||||
Recommended to j.S as soon as possible after AD and substantially delay j.D.
|
||||
|
||||
Nevertheless, this route is a showoff.
|
||||
|
||||
### Sol recording
|
||||
|
||||
https://youtu.be/6GlRtNnq7kQ
|
||||
|
||||
### Chipp recording
|
||||
|
||||
https://youtu.be/o9eVjH4w21g
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user