Somewhat a bit of everything.

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savagebidoof
2024-03-09 21:37:42 +01:00
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Hardli doc
## From Corner Bridal
https://docs.google.com/document/d/1VMM1XUubhDn6LfLzp31sOYFsFczlFQPPwhbWBrNxruM/edit
## Corner Bridal
```mermaid
graph LR
A[IAD j.236P > ] --> B(j.S overhead meaty)
A --> C(j.4Toss > 2K)
A --> C("j.4Toss |> 2K")
B --> D{Burstsafe}
C--> E{Not Burstsafe}
```
https://www.youtube.com/watch?v=9_S3iGmw9R4
https://www.youtube.com/watch?v=9_S3iGmw9R4
### trying on Ky
Bot settings: !5,4,6HP
questions:
c.s f.S 2D Bridal -> IAD j.pull j.toss
seems to have a bit of different meaty/oki timing than
c.s f.S Bridal -> IAD j.pull j.toss
c.s f.S 2D Bridal -> IAD j.pull j.S if done ASAP doesn't meaty Ky, will need to mess arround i guess?
c.s 2D Bridal -> IAD j.pull j.S if done ASAP doesn't meaty Ky, will need to mess arround i guess?
Bot settings: 5,!4,6HP
### Trying on sol
Bot settings: !6SH
c.s f.S 2D Bridal -> IAD j.pull j.S if done ASAP I get throw/doesn't meaty ky. If done slightly delayed, Sol gets blitz, berry hits blitz, ok.
## 5Hx5 Safejump
https://www.youtube.com/watch?v=Aw_d0im2mO4&ab_channel=hardly
## j.D YRC