Added CH JBH into SG.H loops Chipp example.

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oriol 2024-11-10 20:04:55 +01:00
parent e398cd4089
commit 6d4ae8a1e0

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@ -32,7 +32,7 @@ https://youtu.be/Z8UB6pKCM6A
https://youtu.be/z3eRdnLj9bI
### SGH Loops
### SG.H Loops
When the opponent is cornered we can do fastfall into `[SG.H]` loops, we can do 3 charged shotguns before going to pull berry.
@ -40,9 +40,13 @@ When the opponent is cornered we can do fastfall into `[SG.H]` loops, we can do
https://youtu.be/O7o5Z37AvBk
### CH JBH into SG.H loops
> Example of killing Chipp from 50% RISC
!!! warning "mid (chances to occur are quite low)"
When JBH(2) does a CH, it the opponent will receive an unteachable hard knockdown, meaning that we have longer/more time to charge shotgun, making this situation far easier.
https://youtu.be/80QR8UUg5Fw
## Cornered