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Working on Elphelt SG Stance Guide (focused on reloads/SG loops) aimed for newcomers
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Guides/README.md
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Guides/README.md
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Very much my "own guides".
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Not necessarily will be moved to dust loop.
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Maybe referenced? I'm not sure, since this mostly comes from "my own perspective".
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Guides/ShotgunLoops/README.md
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Guides/ShotgunLoops/README.md
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#
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Note that the main focus of this
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# First steps
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## Shotgun Stance
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## Entering SG Stance
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- While not in SG stance (this includes being on sniper stance) do a 236H Motion
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https://fireshare.fihome.xyz/w/cc364e40fc0faec70464ce09bd5dbae9
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### Leaving SG stance
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- On SG Stance do a 236H motion to remove yourself from the SG stance.
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- On SG Stance do a 236S motion to enter the sniper stance state
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- After shooting, Elphelt will leave the SG stance unless she [reloads](#reloading).
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https://fireshare.fihome.xyz/w/c2b4ae42650a5416ad08278f803cc5da
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## Reloading
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- To reload, after shooting, we do a `4 > 6 > H` input, it can as well be inputted as `4>6H`.
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- This allows to "reload" the shotgun, and we get to keep the shotgun stance.
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- The sooner you input the reload, the earlier you will reload, the earlier you will finish reloading.
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- Unlike sniper there isn't a "perfect reload" timing. On Shotgun Stance is, the earlier, the better.
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Example of reloading late vs early.
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https://fireshare.fihome.xyz/w/fed248b984a333e172d9ef954b005341
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## Charging shotgun
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- Charged Shotgun shots deal more damage and if close enough to the opponent (and wall) will wallsplat.
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- The hitbox of the move is bigger and active at frame 1, meanwhile uncharged SG.H is active at frame 3.
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- Elphelt requires to stand still 14 frames in order to charge shotgun.
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- When shotgun is charged, you will momentarily see a pink glow around Elphelt, and as well a specific audio clue.
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https://fireshare.fihome.xyz/w/1fec804e37b16e7f2878628fadfef3dd
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- If Elphelt moves, crouches or blocks, she will lose the charge and will need to hold for another 14 frames.
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https://fireshare.fihome.xyz/w/dac0881f1bc24b0c744f631b8ca56665
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- SG.P, SG.K, SG.S, SG.D, Berry Toss and Bridal Express allow Elphelt to keep her charge, meanwhile SG.K resets the timer.
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https://fireshare.fihome.xyz/w/4cf5687984b77abcdcecbe142ae26c6d
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# Advanced Entry Level
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## Microwalks
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Hold 6 after the reload so Elphelt walks forward frame 1.
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## Practicing extercice
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# Advanced
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## Links
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SG.H > SG.S > Bridal > SG.H
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[SG.H] > SG.S > 236P > [SG.H]x3 > ender (usually 6H/5H > Toss > 6H > Pull Berry/SG)
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antiair SG.S CH > 236P > [SG.H]x3
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antiair SG.S > Bridal > [SG.H]
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## Block OS
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## Reload OS
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https://www.youtube.com/watch?v=cqv5NMfaySI&t=2s
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## Setups
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Guides/ShotgunLoops/src/wallsplat_hitbox_good.png
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